

Solid Section Introduction
In our day to day life, we come across various objects having different shapes and sizes which are based on parameters like physical properties such as length, breadth, diameter, etc and sometimes it also depends on the material. But no matter how different their dimensions are, all the objects are matter and occupies space. These objects are also referred to as three-dimensional or solid shapes which can be viewed from different sections. Visualization of solid shapes helps us to understand the solid object.
What are solid Shapes?
Solid shapes are the objects having three-dimensional shapes such that the position of any point can be explained by using three coordinate axes known as x-axis, y-axis, and z-axis. Many objects that we see in your day to day life as a bed, cylinder, cupboard, etc are three-dimensional objects occupying some shape and having length, breadth, height, and depth.
Properties Of 3-D Shapes
There are four properties that set three-dimensional shape apart from two-dimensional shapes and these properties are faces, vertices, edges, and volume. These properties not only allow you to determine whether the shape is 2D or 3D but it also helps you to understand which type or division of solids it belongs to.
Faces, Edges and Vertices
A face is a two-dimensional surface as one of the surfaces of a three-dimensional solid. An edge is the meeting line of two faces just like how sky and land appear to meet at the horizon. Vertex is the point or tip of the corner of three-dimensional geometric shapes. Thus, a solid figure has faces (sides/ surfaces having areas), edges (the meeting line of two surfaces) and vertices (corners/ tips).
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Faces
A face is a flat or curved surface of a solid shape. For example, a cube has six faces whereas a cylinder has three faces and a sphere has only one face.
Edges
An edge is where two faces meet it appears to be a straight line. For example, a cube has 12 edges, a cylinder has two edges and a sphere has no edges at all.
Vertices
A vertex is a corner of the solid where the edges meet. A lot of vertexes together is known as vertices. For example, a cube consists of eight vertices, a cone consists of one vertex and a sphere has no vertex.
Cross Sections Of Solid Shapes
When we cut a solid object, we get a surface which is called cross-section and it has an area too. In other words, a cross-section is a shape we get when after cutting an object straight through. It is more like a view into the inside of the object by cutting through it. A cross-section is the intersection of a three-dimensional figure with a plane that is more like a face you obtain by slicing through a solid object. A cross-section is always two-dimensional and the area of the face of the cross-section depends on the orientation (angle) of the plane while cutting the object. Cross-sections are usually either parallel or perpendicular to the base but it can be in any direction.
Difference Between Section And Cross Section
The main difference between a Section and a Cross Section is that a section is the cutting of a solid by a plane, whereas a cross-section is actually the surface or the face having an area which is exposed when we cut the object. A section refers to a closeup of a particular section or part of the design that can be any angle but a cross-section refers to a view of something that has been cut across to show the interior of the object.
Ways to View The Sections of solids
There are three ways to view the section of a Solid Shape:
• Viewing the cross-sections
• Using shadows
• Viewing at certain angles
A solid can be viewed from different angles such as from the front, side and top. On the other hand, cutting or slicing a solid will show the cross-section of the object. Observing the two-dimensional shadow of a three-dimensional solid is also another way of viewing a solid. Shadows of three-dimensional solids are of different sizes depending on its position and the source of light.
Cutting or Slicing
We have already read about the cross-section of solids which is basically the exposed surface of a solid that you get when you make a cut through it. The original face cannot be retained once the object is cut therefore the cross-section is a surface “inside” the object.
To view the cross-section of 3D objects you can cut or slice the object from any place at any angle. You can cut an object horizontally, vertically or from any angle.
Shadow Play
You can view the cross-section of a solid by using shadow which requires a source of light a, for example, a torch or sun or bulb, etc. You can view solids such as cuboid, cone, sphere, etc by keeping them in front of a screen and bring the torch in front of the solid the opposite side of the screen. You can view the shadow of the object on the screen. The size of the shadow depends on the angle and distance of the light source and the screen from each other and the object.
FAQs on Sections of Solids - Slicing and Shadows
1. What is the main difference between 2D (plane) and 3D (solid) shapes?
The primary difference lies in their dimensions. A 2D shape, like a square or a circle, has only two dimensions: length and width. It can be drawn on a flat surface. A 3D shape, such as a cube or a sphere, has three dimensions: length, width, and height (or depth). It occupies space in the real world.
2. What is a cross-section of a solid and how is it created?
A cross-section is the 2D shape you see when you make a straight slice through a 3D solid object. Imagine cutting a cucumber; the circular slice you get is a cross-section. The shape of the cross-section depends on where and how you slice the solid.
3. How are the shadows of three-dimensional objects formed?
A shadow is formed when an opaque solid object blocks the path of a light source. The object prevents light from reaching the surface behind it, creating a dark area. The shape of this shadow is essentially a 2D projection of the 3D object's outline as seen from the perspective of the light source.
4. How can the same solid, like a cylinder, produce different cross-sections like a circle and a rectangle?
The shape of a cross-section depends entirely on the angle of the slice. For a cylinder:
- A horizontal slice (parallel to its circular bases) will result in a circle.
- A vertical slice (perpendicular to its bases) will result in a rectangle.
This demonstrates how a single 3D object can contain multiple 2D shapes within it.
5. What factors determine the shape and size of a shadow cast by a solid object?
Several factors influence a shadow's appearance:
- The shape of the object: A sphere will cast a circular shadow, while a cube can cast a square or a hexagon.
- The angle of the light source: A low light source creates a long shadow, while an overhead light source creates a shorter one.
- The orientation of the object: The way the object is turned or tilted in relation to the light changes its outline and thus the shadow's shape.
6. What is the difference between an oblique sketch and an isometric sketch for drawing solids?
Both are ways to represent 3D objects on a 2D surface, but they follow different rules. An oblique sketch shows the front face of the object in its true shape, with depth lines drawn at an angle, but not necessarily to scale. An isometric sketch, drawn on isometric dot paper, attempts to show all three dimensions in proportion, giving a more realistic view of the object's measurements.
7. Can a solid's cross-section ever be the same as its shadow? Explain with an example.
Yes, this is possible under specific conditions. For example, if you take a sphere, its cross-section from a slice through the centre is a circle. Similarly, the shadow cast by a sphere is always a circle. Another example is a cube: if you shine a light directly onto one of its faces, the shadow is a square. A slice made parallel to that face would also produce a square cross-section.
8. Why is understanding cross-sections important in real-world applications?
Understanding cross-sections is crucial in many fields. In architecture and engineering, it helps in designing and analysing the internal structure of buildings and machine parts. In medical imaging, technologies like CT scans and MRI work by creating digital cross-sections of the human body to diagnose illnesses without surgery. Geologists also use this concept to study the different layers of the Earth.

















